MMO games market revenue worldwide 2013-2017, by type
global online gaming revenue is predicted to grow by 16 billion U.S. dollars between 2011 and 2017. One of the most known globally MMO game titles is World of Warcraft, which has broken subscriber number records on several occasions.
The statistic presents the revenue generated by free-to-play and pay-to-play massively multiplayer online games worldwide in 2013 and a forecast thereof until 2017. SuperData forecast that in 2017, revenue generated by free-to-play MMO games will reach 11.1 billion U.S. dollars and revenue generated from pay-to-play MMO games will reach 1.7 billion U.S. dollars worldwide. In total, the